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Started by Lucius Dec. 20, 2007.
When the explosions cleared, BoB had lost their tower and capital yard, along with anything that may have been inside. In return, the coalition lost at least forty capital ships, with estimates ranging as high as fifty-five. Regardless of the final figures, it marks the largest number of capital ships destroyed in a single engagement in the history of New Eden.
From all available evidence the pro-BoB forces suffered zero capital ship losses during the engagement.
At first The Coalition insisted that the capital shipyard contained a titan in production, which would have been lost in the destruction of the tower. If this is true, it is the second titan that the Coalition has destroyed in such a fashion. However, it would appear that now they are backing off these claims, showing the insidious nature of this conflict where claim and counterclaim are bandied about with reckless abandon by all parties, showing how imperative it is to win the PR battle as much as the actual one.
Nevvyn, a representative of Dusk and Dawn Alliance, acknowledges the substantial capital losses, but also made it very clear that the target was the POS, anything else was strictly secondary. According to him, significant losses were expected and prepared for. He refused to comment on The Coalitions next move, and when asked for a statement, replied that the actions in F-TE1T spoke loud enough.
On the subject of todays plans, Nevvyn was more forthcoming, saying: Very simply, both sides formed up well in advance, the target system of F-TE1T had been full of 150-200 hostile pod pilots since the early evening. Steps had been taken to prevent our entry into the system, although we had secured our entry well in advance.
A single warp disruption field had been placed at the POS which upset The Coalitions idea for a rapid exit, Nevvyn explained: The plan itself was simple, jump in, engage the pos, destroy it, and then get out. Hit and Run tactics if you wish. The first part of the plan went exactly as intended, thanks to the skill, dedication and professionalism of our pod pilots. However, it seems that there were technical difficulties with the jump gates leading into F-TE1T and also with the jump portal on Emily (The D2 Titan), despite our best efforts, when it came to the "run" part, we could not get our support into system.
Concluding the outcome from The Coalitions point of view, Nevvyn was succinct: The plan was executed well, the goal was achieved, the POS died. In the Capital Ship Assembly Array, we believe there was a Titan class ship building. As with everything, gaining intelligence about the opposition is not always an exact science, and it seems the opposition have taken appropriate steps to ensure that we cannot verify our claim.
On the other side of the conflict, Shrike, BoB Avatar pilot and close friend of SirMolle, remains confident saying: The Coalition is now on its knees without a capital fleet. The train has hit a brick wall. They just rolled the dice, off the table in a wild gamble. I hope they think the gamble was worth it because now they dont have a backbone.
To give an idea of the scale of the engagement Shrike added: We had about 2000 pilots involved tonight in various ops all over, all for the purpose of killing the capital fleet. And the capital fleet is dead.
Meanwhile, the war continues on. Seleene, executor of the Mercenary Coalition (MC), also granted IC an interview after the battle. The MC has openly acknowledged that it is under contract from the Band of Brothers and is assisting them in the war effort, and dozens of MC ships were present in the area of F-TE1T during the fight. According to Seleene, MCs current focus is to combine forces with BoB allies in order to achieve short-term goals. She refused to go into details with regard to what these goals were.
Summing up the battle, Seleene added an interesting point of view to events, saying: While it's true The Coalition succeeded in their goal tonight, no group can sustain those sort of losses over and over again simply to eliminate one target.
Sesfan Qu'lah of Goonfleet insisted: (Our) morale is absolutely fine, most of us didn't even get to fight and we want another chance. Titans are so powerful that nobody can afford not to attack them while they're building.
The strike represents a huge gamble on the part of The Coalition, but with a very large potential payoff. As Sesfan indicated, his side could not ignore the opportunity although responding to claims the losses had derailed operations, Nevvyn stated: The war is still very much growing, a very slow but relentless movement.
In the end, the deciding factor of the victor in the battle comes down to what was really building inside that towers capital array. As of the writing of this article, there has been no definitive confirmation by any party of what, if anything, was inside. The capsuleer community is forced to wait for BoB to divulge that knowledge, and if sources prove accurate, the much-anticipated answer will be coming within the next few days from BoBs leadership.
Whether or not this battle will prove to be a turning point, remains to be seen, it is, however, destined to go down as one of the most memorable in New Eden history.
In a press release issued last week, Corelum Syndicate stated that they were now taking orders for Exile combat boosters. This initial market push represents the culmination of many months of collaboration and applied research in the outer regions of lawless space. It has also come to symbolise a first step for the alliance and indeed, all frontier capsuleers, towards continued development in the field. For the moment, however, the focus in the Syndicates operations is on biotechnology that is of direct use in combat, an area with high demand and plentiful opportunity for profit. The benefits could mean the difference between the loss of Capital equipment and securing the Battlefield on which you will fight, stated the press release.
Much like the infamous Virge Salvador Sarpati, combat boosters are a unique offshoot of their family. Quite separate from the original prototype neural boosters that were supposed to aid a pilots cognitive ability, they instead work in various ways that are beneficial in combat situations. The Exile booster for example, now in production enhances a pilots effectiveness with armour repairers. The negative side to this temporary enhancement is a prolonged downtime consisting of hypertension, aggression and periods of extreme rage. Despite this the boosters are nonetheless in high demand for important conflicts, particularly when large and expensive capital fleets are deployed.
Their overall aim is above and beyond just combat enhancement boosters however, with alliance executor Joshua Foiritain stating: Our ultimate objective is to produce neural boosters capable of boosting someones ability to learn, the combat boosters are simply a step stone along the way through the more advanced boosters, we are hoping to help mankind advance to the next level.
The Corelum Syndicate itself has been a longstanding and vocal exponent of continued booster research and production, ever since its formation and earlier days in the Curse region when it shifted allegiances to the Serpentis Corporation and left a Federation that has banned such endeavours. Weve been working with the Serpentis Corporation for over a year now, which helped us a great deal with getting into the booster research in the first place, commented Mr. Foiritain.
At the same time as Corelums production begins, a second organisation has entered the market, albeit in a slightly more reserved manner more suited to its own philosophies. Hedonistic Imperatives has also begun booster production, but rather than openly defying the empire bans, has chosen to largely stay under their radar, letting a reputation of quiet and reliable achievement do most of their publicity for them. We just dont like to advertise as much as some, us Thukkers prefer to keep things word of mouth in a lot of cases, stated Camperific, a Hedonistic Imperative liaison for the tribe.
There are notable differences between the two organisations. Corelum has evolved into an overtly anti-Federation Serpentis ally, whilst the Imperative is less easily definable, with a broader scope involving narcotics, smuggling and other lucrative underworld profiteering. Whilst Corelum seeks long-term benefits in the neural booster field, the Imperative is focused on philosophies closer to their roots.
Commenting on their varied inspirations, CEO of Es and Whiz, Masudi stated: To allow people to expand their mind through the exploration of altered states has always been a priority. We are not just station corner pushers, although I wouldnt go as far as saying we are uplifting humanity. On other points the two entities share more common ground, such as distaste for the current empire bans on booster production. Prohibition is not really a good solution to anything, Masudi remarked.
Commenting on the current bans in the empires, one Gallente Federation scientist who wished to remain anonymous remarked: Im not sure how we can accurately call ourselves progressive as a nation, when we drive out entities like Coreli, I think the title of their recent announcement was more than just a play on words. They were adamant supporters of the Federation once, and now they are in bed with Serpentis. Im not sure Federation policy on Booster research isnt at least partially to blame, they certainly seem to hold it in low regard.
It is still uncertain whether or not the empires will relax their policies on booster research now that the capsuleers of the frontier have forged ahead on their own path without them. If the fear of being left behind the technological curve militarily has no effect on innovation and policy, perhaps the harsh financial truths of diversified profits will. Perhaps it is already beginning to be too late, or as the Coreli Corporation often says: Welcome to the future.
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Posted by Lucius on December 11th, 2007 at 1:52pm —
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